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New Lighting Pipeline
March 11th 2022
Great news inbound! We are now using the Universal Render Pipeline within the UNITY Game Engine for better lighting, dynamic fog and clearer textures! This was a feature that was brewing in the background for a while and we finally have it implemented into the build!
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Expect old and new areas to adopt this new pipeline going forward. With this new pipeline comes new opportunities and features that will better the look of the game and go for that realism we are aspiring for!
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