Hey all! Today we want to share the development progress we have made since the last blog post, as we have made a major gameplay change that will make the game flow better, as well as do some internal testing sessions and finally, a change to the logo which represents brings out the best in the team.
Internal Testing Session:
To start off with, we have been initiating various Internal Testing Sessions with our peers and been provided valuable feedback that will help drive the course of the game. During the testing, we wanted to ask our peers questions relating to specific features in the game and receive their opinions on them. This was met with important points that we didn't consider when designing or testing the game ourselves, as such there are some features that will change over the development. As well as peoples written opinions, we used a number system to deter peoples thoughts on a topic, as it could be better turned into valuable data that can be organised with their consent of course. Overall, testing went very well and will be noted, kept tracked of and considered throughout development.
New Inventory System:
A new inventory system was developed in order to better track the amount of items you pick up in the game and would be displayed on the player Hud as we found it important for the player to see what they have at all times. While some bugs are still present, this will make the game flow much better and are very proud of how it turned out!
New Tool for Voice Line Placements:
A new tool was also developed to ensure a quicker and easier way of implementing voice lines, which was very useful for one of members who directed the voice lines but was unable to implement them. This tool makes it easier for any us to implement voice lines if needed. From the results, it works very well and saves a lot more time, especially during later development as we all have our set tasks.
New Logo:
Lastly, we developed a newer logo that is much more neat and has much more of a personality to it. Addition to this, we made other variants that can be used in any situation, i.e. one with black text for light backgrounds, white text for dark backgrounds, a style with just the logo and no text and a variant in which the text is on one line instead of the Team & TopHat being on separate lines. Here is how they look:
Conclusion:
Development is continuing at a steady pace and are excited to share more development updates over the course of development. Thank you for continuing to follow us, we appreciate it a ton!
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